﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Ex05.MemoryGameLogic
{
    public struct PlayerWithScore
    {
        private Player m_Player;
        private int m_Score;

        public Player Player
        {
            get { return m_Player; }
            set { m_Player = value; }
        }

        public int Score
        {
            get { return m_Score; }
            set { m_Score = value; }
        }
    }
}
